We Never Really Told People How to Use Mods: The Game's New Quest Corrects a Longstanding Issue

The space ninja adventure known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has launched a major update. This latest expansion showcases the unique whimsy that has come to define Warframe in the past few seasons.

This expansion, made available this week, introduces a new mushroom-themed warframe that performs a unique animation, along with a brand-new biome to discover. But it’s also going back to basics, with a new mission aimed at making sure this complicated, expansive long-running online game is understandable by new players.

Introducing "The Teacher"

Titled “The Teacher,” this is the highly anticipated mission that educates Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.

In Warframe, modifications are enhancements that can be added to your character or your weapons to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Dedicated players often produce extensive guides about optimized loadouts that use powerful mods in combination to create overwhelming power.

“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” noted a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’”

Teamwork in Action

“The Teacher” was created through a partnership between the core team, who handled the story elements, and a supporting studio, who designed the mission, which will be introduced to new players.

In the quest, the player is tasked with obtaining a component for their ship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and close-combat arms, and forces them to engage with the mod system to effectively show its potential.

Many of the external team were longtime players, but others had never played before, according to a lead designer. This fresh viewpoint that was essential.

“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where the game highlights it saying put the mod in the slot,” he said.

Addressing a Real Need

Warframe’s mods allow players to create stupidly powerful synergies that fill the display with damage values. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for newcomers — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, a magnetic effect that depletes protective barriers.

“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a few percentage chance to proc an elemental effect.' How can you teach this mechanic effectively?”

Veterans will naturally recognize these mechanics and grasp their function, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “However, this oversight meant that we never really told people how to use mods.”

A Labor of Love

“A tremendous amount of work is required for just making a seemingly straightforward quest that — honestly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.

“I love Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Improving the New Player Experience

In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.

Amanda Young
Amanda Young

A professional gambler with over a decade of experience in casino gaming, specializing in slot machine strategies and game analysis.

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